KRIMAXFOR - Places of Note: Difference between revisions

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Clawkey is the codename given to the secret [[Gorn Hegemony|rebel Gorn]] shipyard under the control and supervision of Mor'dak.  Circumstantial evidence produced by the [[USS CIRCE]] points towards a possible production cycle of over 300 modern warships.
Clawkey is the codename given to the secret [[Gorn Hegemony|rebel Gorn]] shipyard under the control and supervision of Mor'dak.  Circumstantial evidence produced by the [[USS CIRCE]] points towards a possible production cycle of over 300 modern warships.


Calwkey is believed to be hidden in the Jar'mas system.
Clawkey is believed to be hidden in the Jar'mas system.


==D-E-F==
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Revision as of 11:30, 30 December 2008

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GOLD Fleet Insignia


Places and Locales of KRIMAXFOR


Below is a datbase of important places in KRIMA's Area of Operation.


A-B-C

A

B

C

Clawkey

Clawkey is the codename given to the secret rebel Gorn shipyard under the control and supervision of Mor'dak. Circumstantial evidence produced by the USS CIRCE points towards a possible production cycle of over 300 modern warships.

Clawkey is believed to be hidden in the Jar'mas system.

D-E-F

D

Deep Space 13

The headquarters of KRIMA, located in orbit around the planet Beta Iotia V, though this is not its original location; it had been located near the David and Goliath Nebulae from 2410 to 2414, when it was destoryed by terrorist forces.

E

F

Federation Outposts

OP 571

Located approximately 15 light-years 'north-west' of Deep Space 13, in the direction of Starbase BETA.


OP 576

Located About 15 light-years 'south-west' of Deep Space 13.


G-H-I

G

"Garden, The"

Conjuecturally, the name given to the Tvisi home. It is believed that the word "Tvisi" translated means "(Those) Of The Garden."

"The Garden" is located within the David Nebula. No conventional means of entering "The Garden" have been found at this time; the only contact has been initiated by the Tvisi themselves.

H

I

J-K-L

J

Jar'mas

The Jar'mas system is, essentially, spatial hell: the system's star creates extremely destructive grav eddies, requiring ships to navigate around them. furthermore, the radiation emitted fromt he star requires all travelers in the system to wear skinsuits, as the radiation is stonrg enough to kill within minutes, even through starship shields.

Jar'mas is the conjectural home of the secret rebel Gorn shipyard codenamed 'Clawkey.'

K

L

M-N-O

M

N

O

P-Q-R

P

Q

R

S-T-U

S

T

U

V-W-X

V

W

X

Y-Z

Y

Z